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The following are the stats for each type of weapon. Base damage formula in case you want to do manual:基礎ダメージ = 攻撃力 * (1 方陣・攻刃 * マグナ) * (1 その他・攻刃 キャラ攻撃力UP) * (1 弱点補正 属性攻撃力UP)Basic Damage = Attack Power * (1 Magna Attack % * Magna Summon) * (1 Other Attack % Character Up) * (1 Elemental Weakness Element Up)30k Attack power45% attack from magna weapons30% attack from other weapons (non-magna weapons)Debuffs Mist from dark fencer (about -25% defense)Summons: Max Tiamat magna summon (100% to wind magna weapons) and max Anat summon (80% to wind).AT Attack Stance - 20% ATK and -40% HPBL Balance Stance - 20% DEF and 20% Double Attack Rate PC Peculiar Stance - Increases resistance to debuffs and increases debuffs accuracy (90 % on off elements it seems) HE Healer Stance - 250 HP Regen and 15% Heal amount DF Defense Stance - 10% HP and 30% DEFGuns and swords are pretty much the most popular since you can use guns with wind/light and swords with earth/light. Enemy: Yggdrasil Magna so we have elemental weakness30,000 * (1 .45 * 100%) * (1 .3) * (1 .5 .8) = 170,430 base damage170,430 * (0.95~1.05) / (15 * (1 -.25)) = 14392 ~ 15907 damage*Original source docs.google.com/spreadsheets/d/13nun AGUwvm CRoqm Mq_f4t Je56n UYp YDhd Qfx E4X2Ztg/edit#gid=1983747309About Ranko and Critical (thanks to Takurannyan for this info):--------------Critical damage formula : Unlike normal summon that boost your dmg by x %.Even in a Full ougi chan, it also go like that.- I still can't say anything about character critical passive like Vain/Jeanne.Still have no idea how they come into play among all of the RNG activation. It was supposed to be simple, but I am getting carried away now ^^If anyone has something they want me to cover, please feel free to suggest something or maybe ask a question. Some of it i do understand but at most times i'm just lost within the translation. i'd like to suggest if you might look into it onto making a blog on Granblue Fantasy similar to this; onepiece-cruise.au/it would be really helpful for those like me. Hey gebok, I checked out that blog and I can see what you are saying.As far as stacking goes, it is not simple 50% 50% = 100% dmg at once if they both activate in one hit.If normally a skill hit 100k, when both activates, it will go like this :100k 50% dmg = 150kthen150k 50% dmg = 150k 75k = 225k Critical can activate several times in a turn, on different chars as well as within a char (use 2-3 attack skills at once).
First, every class has two weapons they prefer besides ogre.In order to make it, you need 30 horns from Grande raid. Game will force you to destroy/feed your other one before you can get a different one. Unfortunately it is in japanese, but you can get a decent idea with google translate. There is also a very rare chance for a horn to drop in a gold box. In order to summon Grande, you need mats you get by trading 1 gold anima each from nataku, medusa, flame=glass, D Angel, Maky, and Apollon. Pure Magna w/ no element bonus10 magna magna = 5.510 magna 80% = 7.210 magna 50% = 610 80% 80% = 6.510 80% 50% = 5.8Pure Magna10 magna magna = 8.2510 magna 80% = 9.210 magna 50% = 810 80% 80% = 7.810 80% 50% = 7Ideal ratio7:3 magna magna = 97:3 magna 80% = 10.37:3 magna 50% = 97:3 80% 80% = 9.27:3 80% 50% = 8.3Ideal ratio w/ baha weapon7:3 magna magna = 107:3 magna 80% = 11.47:3 magna 50% = 9.97:3 80% 80% = 10.27:3 80% 50% = 9.2Ideal fire ratio (magna:unknown:normal)6:2:2 magna magna = 9.46:2:2 magna 80% = 10.96:2:2 magna 50% = 9.56:2:2 80% 80% = 106:2:2 80% 50% = 9Ideal fire ratio w/ baha weapon6:2:2 magna 80% = 12.1No element bonus w/ baha weapon, and 3* lucifer/bahamut summon7:3 magna 120% = 10.9 6:4 or 5:5 120% 120% = 11.3 - Pretty much blow every element up My dark weapon pool. It is just a base damage calculator more for theorycrafting than telling you exactly how much damage x skill does. docs.google.com/spreadsheets/d/1s4OBk RVgwag Oz EAVL9Htbg FOz Daffjqu3pwbpky Hof Y/edit?Hundreds of events and items make for one hell of a hilarious game!COSMOS WEAPONS (コスモス 武器)All Cosmos weapons add 30% HP/ATK to weapons of the same type. You need quite a few weapons of the same type to get a nice boost from the Cosmos weapons so something like 5 or so will do. Another thing you need to be aware is that you can only have one Cosmos weapon at a time. Increase Rate of success with debuffs 1% / 3% / 5% 9. We would need more variables, but I haven't seen it? usp=sharing Another damage calculator hibin0fc2.com/grbr_atk_calc/atk_calc.html, this one covers pretty much everything in comparison to the excel sheet and is updated.